qv4cdata 0/@AgB&000H HP@P@8@8H 8 0 8 ( ?@\(\?0/Y?PP(/PP8P0Y?PP(0PP> p1PP@P2PPBP2Y?PP(2PP=p3Y?PP(3"PPI@4#PPJ`5$PPK`7%PPLp`9Y?PP(9PPGpP:Y?PP(:<,PPdp;-PPe<.PPf@=/PPg>Y?PP(`>PPbp>Y?PP(P?2PPm B4PPnB<5PPo D-PPqD.PPrpE/PPs0FY?PP(FPPyP GY?PP(G"PP@@H9PP HF:PP J#PPJY?PP(@KPPp()0 (`8(HH+,P-P.P/P0P 1P 2P 3P 4P 404 3@3 202 1010000P/ /.0.6P6P;P;PEPEP`P`PkPkP wPwP ~P~PHHHHHh6P788HHHHH;P<BBPAA@@P??>>  ==HHHHHh==p HHhEPF!I JK L&'OONN  LpLp KpK JJ! II@ GGHHHHHhGGp()HHHHH(`Pahh ggffee+ddp*cc bbHHHHHhbbp(0HHHHHHkPltt ssrrqq+ppp*oo3nn1mm6HHHHHwPx{{zzyyP7HHH~P!8  &; # "p8! ! @ HHHHHh%p(8X 0`@Ph 8P@`$$%(%H%%%%(&H&X&&&&'('@'P'''..... /QtQuickQtGraphicalEffects.privateItemrootItemsourceradius maximumRadiushorizontalOffsetverticalOffsetspreadcolorblackcached SourceProxy sourceProxyinputexpression for inputShaderEffectSource cacheItemanchorsfillexpression for fillvisibleexpression for visiblesmooth sourceItemexpression for sourceItemlive hideSourceexpression for hideSource ShaderEffect shadowItemoriginalexpression for originalexpression for colorexpression for horizontalOffsetexpression for verticalOffsetfragmentShader uniform highp sampler2D original; uniform lowp float qt_Opacity; uniform lowp vec4 color; uniform highp float horizontalOffset; uniform highp float verticalOffset; varying highp vec2 qt_TexCoord0; void main(void) { highp vec2 pos = qt_TexCoord0 - vec2(horizontalOffset, verticalOffset); lowp float ea = step(0.0, pos.x) * step(0.0, pos.y) * step(pos.x, 1.0) * step(pos.y, 1.0); lowp float eb = 1.0 - ea; gl_FragColor = eb * color + ea * color * (1.0 - texture2D(original, pos).a) * qt_Opacity; } GaussianDirectionalBlurblurItemhorizontalStep verticalStepexpression for verticalStepexpression for sourceexpression for radiusexpression for maximumRadiushorizontalBlurwidthexpression for widthheightexpression for heightexpression for horizontalStep blurredSource shaderItemshadowexpression for shadowexpression for spreadc uniform highp sampler2D original; uniform highp sampler2D shadow; uniform lowp float qt_Opacity; uniform highp float spread; uniform lowp vec4 color; varying highp vec2 qt_TexCoord0; highp float linearstep(highp float e0, highp float e1, highp float x) { return clamp((x - e0) / (e1 - e0), 0.0, 1.0); } void main(void) { lowp vec4 originalColor = texture2D(original, qt_TexCoord0); lowp vec4 shadowColor = texture2D(shadow, qt_TexCoord0); shadowColor.rgb = mix(originalColor.rgb, color.rgb * originalColor.a, linearstep(0.0, spread, shadowColor.a)); gl_FragColor = vec4(shadowColor.rgb, originalColor.a) * originalColor.a * qt_Opacity; } outputparenttransparentBorder context scopei386-little_endian-ilp32jitUH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~A8L$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~A>L$4$]VTNPGW L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~A@7L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~ABL$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~A=7L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AIL$4$]VTNPGW<L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~AJL$4$]VTNPGW L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~AKL$4$]VTNGWL$OL$4$]VPNbGWL$4$]VTN9GW1L$OL$4$]VPN GWO  *WM6O $]XNfnfnfs fWWO  *WM6O $]XNMfnfnfs fW_^f~fs f~҃X~u}]H]1UH]}uu~1 ~ALL$4$]VTNGW L$OL$4$]VPNbGWL$4$]VTN9GW3L$OL$4$]VPN GWO  *WM6O $]XNfnfnfs fWWO  *WM6O $]XNMfnfnfs fW_^f~fs f~҃X~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AG=L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~Ad=L$4$]VTNGW3L$OL$4$]VPNGWO  *WM6O $]XNQfnfnfs fWʋI^f~fs f~҃P~u}]H]1UH]}uu~1 ~Ae0L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~AfL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~AgL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~Ab=L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~Am>L$4$]VTNZGWG@GA G* O $]TN‰WG@Gr=L$4$]VTNGW1L$OL$4$]VPNGWL$4$]VTNiGWO  *WM6O $]XNfnfnfs fWIYQWO  O*WgXW1OL$OL$4$]N~GWY=L$4$]VTNPGW1L$OL$4$]VPN GWGWX~u}]H]1UH]}uu~1 ~An=L$4$]VTNPGW3L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~Ao=L$4$]VTNGW1L$OL$4$]VPNGWO  *WM6O $]XNQfnfnfs fWʋI^f~fs f~҃P~u}]H]1UH]}uu~1 ~Aq L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~ArL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~AsL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~Ay)L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AL$4$]VTNPGW<L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~A6L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~AL$4$]VTNGW L$OL$4$]VPNGWO  *WM6O $]XN[fnfnfs fWIYQʋI\f~fs f~҃P~u}]H]1UH]}uu~1 ~AL$4$]VTNPGW L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~A=L$4$]VTN GWGWP~u}]H]1