qv4cdata /OPgQ X  x p ph0 p` ?@@v@/YNPP(P0 PPP0 PP0p1YNPP(1PPe2YNPP(2PPmp3YNPP(4'PPx 4(PPzP`5*PP|P5YNPP(P6&PPwp6YNPP (@7.PP70PP`82PP `<4PP`?6PP``B>7PPD.9PP`F9=PPH?PP HYNPP( I&PPp() d t ltTHH (EFPUP~PPP P P P^P^p^ 0 000P00~0~PU0UcPcPhPhPu@u@ PPHHHHH^__``HHHHH__p___ HHHHH``p`?`` HHHHHhcPdeeHHHHHhPi"rr !qqPpp jjPHHHHHjPnnPmmpp@llP0@kk@#HHHHHu@v! ||P){{ zzPyy"xx $ wwHHHHHh% wwp+,H H xP-/135 8@BBCp@AP> <:;p8` p5p`3p1 /`-$ HHHHHh%p XhHh0@P`0HXh(8h8Pp@h8P%%% &p&&P+p+....///(/8/P////QtQuickQtGraphicalEffects.privateItemrootItemcachedhorizontalOffsetverticalOffsethorizontalRadiusexpression for horizontalRadiusverticalRadiusexpression for verticalRadiusanglesourceGradientgradient GradientStoppositioncolorwhiteblack SourceProxymaskSourceProxyinputexpression for inputShaderEffectSourcegradientSource Rectanglewidthheightexpression for gradientsmooth sourceItem hideSourcevisible cacheItemanchorsfillexpression for fillexpression for visibleexpression for sourceItemliveexpression for hideSource ShaderEffect shaderItem gradientImageexpression for gradientImage maskSourceexpression for maskSourcecenterexpression for centerhorizontalRatioexpression for horizontalRatio verticalRatioexpression for verticalRatioexpression for angle matrixDataexpression for matrixData vertexShadern attribute highp vec4 qt_Vertex; attribute highp vec2 qt_MultiTexCoord0; uniform highp mat4 qt_Matrix; uniform highp vec2 matrixData; uniform highp float horizontalRatio; uniform highp float verticalRatio; uniform highp vec2 center; varying highp vec2 qt_TexCoord0; varying highp vec2 qt_TexCoord1; varying highp vec2 centerPoint; void main() { highp vec2 ratio = vec2(horizontalRatio, verticalRatio); // Rotation matrix highp mat2 rot = mat2(matrixData.y, -matrixData.x, matrixData.x, matrixData.y); qt_TexCoord0 = qt_MultiTexCoord0; qt_TexCoord1 = qt_MultiTexCoord0; qt_TexCoord1 -= center; qt_TexCoord1 *= rot; qt_TexCoord1 += center; qt_TexCoord1 *= ratio; centerPoint = center * ratio; gl_Position = qt_Matrix * qt_Vertex; } fragmentShaderexpression for fragmentShaderonFragmentShaderChanged&expression for onFragmentShaderChanged maskShader` uniform lowp sampler2D gradientImage; uniform lowp sampler2D maskSource; uniform lowp float qt_Opacity; varying highp vec2 qt_TexCoord0; varying highp vec2 qt_TexCoord1; varying highp vec2 centerPoint; void main() { lowp vec4 gradientColor = texture2D(gradientImage, vec2(0.0, 2.0 * distance(qt_TexCoord1, centerPoint))); lowp float maskAlpha = texture2D(maskSource, qt_TexCoord0).a; gl_FragColor = gradientColor * maskAlpha * qt_Opacity; } noMaskShader uniform lowp sampler2D gradientImage; uniform lowp float qt_Opacity; varying highp vec2 qt_TexCoord1; varying highp vec2 centerPoint; void main() { lowp vec4 gradientColor = texture2D(gradientImage, vec2(0.0, 2.0 * distance(qt_TexCoord1, centerPoint))); gl_FragColor = gradientColor * qt_Opacity; } parentoutputQtpointMathPIsincos undefinedhorizontalRatioChanged context scopei386-little_endian-ilp32jitUH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AL$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~AL$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AeL$4$]VTNPGW L$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AmL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AxL$4$]VTNPGWL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~Az,L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~A|"L$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AwDL$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~AL$4$]VTN GWGWP~u}]H]1UH]}uu~1 ~AL$4$]VTNPGWEL$OL$4$]VPN GWGWP~u}]H]1UH]}uu~1 ~AFL$4$]VTN`GWL$4$]VTN7GWL$OL$4$]VPNGWL$4$]VTNGWO  *WM6O $]XNfnfnfs fWWO  *WM6O $]XN"fnfnfs fW_^ыIXWL$4$]VTNGWL$OL$4$]VPNGWL$4$]VTNlGWO  *WM6O $]XNfnfnfs fWWO  *WM6O $]XNfnfnfs fW_^ыIXWG GGGGGGG؃OL$GL$4$]V N GWGWh~u}]H]1UH]}uu~1 ~AL$4$]VTNGWL$OL$4$]VPNdGWEE ML$O $],N)gL$4$]VTNGWL$4$]VTNGWL$OL$4$]VPNGWO  *WM6O $]XNTfnfnfs fWIYQWO  *WM6O $]XNfnfnfs fW^WL$4$]VTNGWO  *WM6O $]XNFfnfnfs fWIYQf~fs f~҃X~u}]H]1UH]}uu~1 ~AL$4$]VTNGW L$OL$4$]VPNdGWEE ML$O $],N)gL$4$]VTNGWL$4$]VTNGW L$OL$4$]VPNGWO  *WM6O $]XNTfnfnfs fWIYQWO  *WM6O $]XNfnfnfs fW^WL$4$]VTNGWO  *WM6O $]XNFfnfnfs fWIYQf~fs f~҃X~u}]H]1UH]}uu~1 ~AL$4$]VTNGW L$OL$4$]VPNGWO  *WM6O $]XNSfnfnfs fWWO $]Nfnfnfs fЋI^QIYQWHL$4$]VTNGWIL$OL$4$]VPNGWO  *WM6O $]XNEfnfnfs fW_Yf~fs f~҃X~u}]H]1UH]}uu~1 ~AFL$4$]VTNGWHL$4$]VTNGW L$4$]VTNrGWG GGGGGЃOL$JL$4$]V N GWHL$4$]VTNGW L$4$]VTNGWG GGGGGЃOL$KL$4$]V N|GWG GGGGGGG؃OL$GL$4$]V N GWGWh~u}]H]1UH]}uu~1 ~A/L$4$]VTNGWLL$4$]VTNGWOL$O $]<Ny.BL$4$]VTNNGW)@L$4$]VTN GWGWX~u}]H]1UH]}uu~1 ~AG GGGOL$ML$4$]VN GWGWP~u}]H]1UH]}uu~1 ~1H~u}]H]1UH]}uu~1 ~ADL$4$]VTN GWGWP~u}]H]1